Our versioning scheme has a
major.minor.patch structure, which works as follows:
majornumber represents the year the release is delivered in, and changes with a major update.
minornumber is incremented each time a functionality is added, under the form of a minor update.
patchnumber is incremented every time a patch containing bug fixes is released.
Updating UiPath Studio is performed differently according to the type of license that is activated on your machine. There are two possible scenarios:
This version can be updated by navigating to the UiPath website and downloading the newest version of the UiPath Platform installer (
UiPathPlatform.msi). Running the installer automatically replaces all the old files without modifying any of your settings.
The Enterprise version does not feature the update channel switcher which allows selecting between the Stable and Beta version.
The Community Edition is always up to date, as it automatically updates itself as soon as a new version is available, be it Stable or Beta.
You can choose between the two update channels, Stable or Beta, from the Start Backstage view, in the Help tab.
Please note that once you change your selection, you have to restart the application for the change to take effect.
You can upgrade a 2016.2 or 2017.1 version of Studio activated with an Enterprise license directly to the latest 2018.1 version by simply running the 2018.1 installer (
UiPathPlatform.msi) on your machine. None of your settings or projects are lost after doing this.
The location of the activity packs has changed from
%programdata%\UiPath\Activities in 2016.2 to
%localappdata%\UiPath\Activities in 2018.1.
This means that, when updating from 2016.2 to 2018.1, the activity packs must be reinstalled to work properly. More info can be found in the Managing Activities Packages chapter.
Due to the auto-update feature of the Community Edition, the 2016.2 and 2017.1 versions activated with a Community Edition license update automatically to the 2018.1 version.
For more information, see the About Licensing chapter.